![]() Remember though because this is a ranged attack if you are adjacent to any of them you are at disadvantage. You can zig zag, you can go in a circle, you can hit in a square. This card can hit 4 targets and you can hit them in any pattern. If there is one weakness the Cragheart has, it is his very poor initiative often Craghearts will be forced to use Unstable Upheaval as a Move 2 basic action in order to act quickly. Impaling Eruption Our second very powerful loss attack at level 1. The Cragheart does have very limited wind use, as well, but it is very niche and won't see play in most standard Cragheart builds. Be careful however it is against the rules to block off any section of the map entirely. In a skilled Cragheart's hands, the careful placement of obstacles though cards such as Rock Slide can enable Cragheart to create chokepoints in which very small numbers of enemies can attack at a time. The secondary theme of the Cragheart centers around obstacle placement and destruction, often throwing obstacles that they later destroy for additional damage. This flexibility can sometimes overwhelm newer players, but the truth is it's hard to go wrong with the Cragheart. Capable of operating both in melee and range, as well as using support actions and crowd control, there is very little a Cragheart can't do. The Cragheart is a jack-of-all-trades focused around the element of Earth. ![]() Even with no control or mastery, they still have an affinity for their native earth and can display great feats of strength with their rocky stature." Mechanical Themes But Craghearts are not without their strengths. Gloomhaven Starter Characters Pixel Design - Board Game Inspired Graphic - Tabletop Gaming Essential T-Shirt. (Rumbling Advance's second ability of the top action has no dependence on the move at all, just 'adjacent allies and enemies suffer 1 damage'.) I'm just going by the OP's description that suggested. Before a Cragheart is exiled, however, they earn their name by having their chest cavity marred and shattered, forever reminding them of their inadequacy. For you physics types out there, this ability is dependent on distance, not displacement You are probably thinking about a different card. "There are many Savvas who never attain the mastery of an element, and are exiled from the society, having no choice but to live among the other races or in solitude.
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